Presenting Guns in Video Games w/ Jonathan Ferguson
This video features Jonathan Ferguson, Keeper of Firearms and Artillery at the Royal Armouries, discussing the portrayal of firearms in video games with Ian McCollum. They delve into the legal and licensing challenges developers face, leading to the use of fictional names or altered designs to avoid intellectual property issues. The discussion highlights the trend of generic designs in AAA titles versus games that create plausible, fictional weaponry based on real mechanical principles.











