AZ2G - Pistols Only - Stage 2 - Bear Crawl

Published on December 31, 2016
Duration: 6:18

This video details Stage 2 of a pistol-only competition, emphasizing a physically demanding 'bear crawl' element around a cone. Competitors must engage six targets (three poppers, three snap-ups) and then spin a spinner. The drill highlights the importance of full physical exertion during the bear crawl and precise shooting to ensure target hits, with a significant time penalty for failing to spin the spinner.

Quick Summary

Stage 2 of this pistol competition requires competitors to perform a bear crawl around a cone, engage six targets (poppers and snap-ups), and then spin a spinner. Key strategies include completing the full bear crawl, ensuring solid hits on targets, and proactively reloading to save time before engaging the spinner, as penalties for failure are substantial.

Chapters

  1. 00:06Stage Start Position and Rules
  2. 00:17Bear Crawl Around Cone
  3. 00:38Pistol Pickup and Target Engagement
  4. 01:05Pistol Down and Second Bear Crawl
  5. 01:15Spinner Target Engagement
  6. 04:22Stage 2 Recap and Analysis
  7. 04:41Pistol Used: Beretta M9A1
  8. 05:01Competitor Strategy and Time Analysis
  9. 05:53Stage Difficulty and Penalties

Frequently Asked Questions

What are the key elements of Stage 2 in this pistol competition?

Stage 2 involves a physically demanding bear crawl around a cone, followed by engaging six targets (three poppers and three snap-ups). After clearing the targets, competitors must bear crawl back, pick up their pistol, and spin a spinner for one full revolution.

What are common mistakes to avoid during the bear crawl portion of this stage?

A critical mistake is to 'short-change' the bear crawl by standing up too early. Competitors must complete the full bear crawl back to the table to avoid potential slips, falls, and time loss.

How should competitors approach the snap-up targets in this stage?

For snap-up targets, it's essential to achieve a solid hit that causes the target to react. Simply hitting the edges without making the target move is not considered a valid hit and will not count towards stage completion.

What is the significance of the spinner target in this competition stage?

The spinner target requires one full revolution to be considered complete. Failing to spin the spinner incurs a significant time penalty, making its engagement a crucial part of the stage strategy.

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