Hard as Hell 2 Gun - Stage 2 - Prime Directive

Published on June 13, 2017
Duration: 15:43

This video details Stage 2, 'Prime Directive,' of the Hard as Hell 2 Gun competition. The stage is described as ambitious and challenging, focusing on shooting accuracy over physical exertion. It involves engaging multiple pistol spinners, paper targets, pepper poppers at various distances, and a rifle spinner at 150 yards, highlighting the difficulty of hitting small targets at range with a red dot sight. The speakers discuss strategies, common pitfalls like timing out, and the impact of penalties, offering insights into competitive shooting stage design and execution.

Quick Summary

The 'Prime Directive' stage in the Hard as Hell 2 Gun competition is a technically demanding course focused on shooting accuracy. It features challenging pistol and rifle spinners, including a rifle spinner at 150 yards that appears as a small speck through a red dot sight, and long-range auto poppers. Competitors must manage time and penalties carefully, as strategic target engagement and awareness of potential auditory illusions from steel plates are crucial for success.

Chapters

  1. 00:04Introduction to Stage 2 (Stage 7)
  2. 00:18Stage Description: Ambitious Shooting Challenge
  3. 00:24Stage Layout: Box A, Pistol Spinner, Paper Targets
  4. 00:32Box B: Second Pistol Spinner Engagement
  5. 00:35Return to Box A: Pepper Popper Engagement
  6. 00:47Hill Climb: Paper Targets with Pistol
  7. 00:51Box C: Long-Range Pistol Spinner
  8. 01:00Transition to Rifle: Grounding Pistol, Slung Rifle
  9. 01:04Rifle Engagement: Paper Targets and Course of Fire
  10. 01:09Fault Line: 14 Auto Poppers and Rifle Spinner at 150 Yards
  11. 01:18Difficulty of 150-Yard Rifle Spinner with Red Dot
  12. 01:35Comparison: Pistol Spinner at 50 Yards vs. Rifle Spinner at 150 Yards
  13. 02:22Stage Action: Competitor Engages Targets
  14. 05:58Stage Action: Competitor Continues Engagement
  15. 09:03Competitor Runs Out of Ammo/Time
  16. 09:55Post-Stage Analysis: Bad Magazine, Missed Opportunities
  17. 10:13Post-Stage Discussion: Wind Conditions and Stage Difficulty
  18. 10:25Ambitious Stage Design Understatement
  19. 10:39Pistol Spinner Performance Review
  20. 10:50Pepper Popper and Paper Target Engagement
  21. 10:55Rifle Transition and 60-Round Drum Loading
  22. 11:02Auto Popper Engagement at 150 Yards
  23. 11:15Time Spent on Rifle Spinner, Decision to Quit vs. Continue
  24. 11:37Penalty Analysis for Not Completing Spinner
  25. 11:46Competitor's Time Out and Missed Targets
  26. 12:05Competitor's Performance: First Half Success
  27. 12:29Difficulty with Third Pistol Spinner
  28. 12:38Steel Plate Behind Spinner: Auditory Deception
  29. 13:27Running Out of Pistol Ammo and Magazine Malfunction
  30. 13:51Limited Rifle Engagement and Auto Popper Neutralization
  31. 14:08Penalty Breakdown: Failures to Engage, Misses, Unspun Spinner
  32. 14:42Total Time and Penalties Calculation
  33. 14:54Stage Difficulty Confirmed: 'Hard as Hell'
  34. 14:57Shooting Difficulty vs. Physical Difficulty
  35. 15:05Anticipation for Next Stage
  36. 15:08Commonality of Timing Out on This Stage
  37. 15:13Impact of Timing Out Based on Stage Progression
  38. 15:32Moving On to the Third Stage

Frequently Asked Questions

What makes the 'Prime Directive' stage in Hard as Hell 2 Gun challenging?

The 'Prime Directive' stage is challenging due to its emphasis on shooting accuracy over physical exertion. It features multiple pistol and rifle spinners, long-range auto poppers at 150 yards, and paper targets, requiring precise aiming and strategic target engagement.

How difficult is it to hit a rifle spinner at 150 yards with a red dot sight?

Hitting a rifle spinner at 150 yards with a red dot sight is extremely difficult. The target appears as a tiny black speck on a stick, demanding exceptional marksmanship and focus from the competitor.

What is the significance of a steel plate behind a pistol spinner in competition?

A steel plate placed behind a pistol spinner can create a 'Tink' sound when hit, mimicking a successful spinner engagement. This can mislead a shooter into thinking they've hit the spinner, causing them to waste time and ammo if they haven't actually struck the intended target.

What are common mistakes made on challenging shooting stages like 'Prime Directive'?

Common mistakes include spending too much time on difficult targets like spinners, leading to a timeout. Other errors involve equipment malfunctions, such as defective magazines, and misinterpreting auditory feedback from steel plates as hits on the spinner.

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