Instructor Mike introduces the SMASH (Shoot and Move Around Till Something Happens) system, emphasizing realistic target training. The system utilizes targets that fall after multiple hits, simulating the unpredictable nature of real-world engagements where the number of shots required to neutralize a threat is unknown. This method aims to train the shooter's brain to stop firing based on visual cues of the target falling, rather than external commands or shot counting, which are often absent or unheard under stress due to auditory exclusion and tunnel vision.
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