Fitness AND Firearms - EP 2

Published on May 28, 2025
Duration: 5:13

This episode of Fitness and Firearms focuses on the AR course of fire for Tactical Games. Instructors Josh, Nathan, and Blair detail their preferred rifle setups, including Sons of Liberty Gunworks rifles, Nightforce NX8 optics, and Edgar Sherman slings. They emphasize the importance of rifle staging down range with a chamber flag and the procedure for clearing and declaring a rifle safe. The discussion also covers shooting techniques for various distances and heart rates, highlighting the role of slings for stability and the necessity of understanding ballistic offsets.

Quick Summary

In Tactical Games, rifles are staged down range. After firing your last round, you must lock the bolt back, drop the magazine, send the bolt forward, dry fire to confirm it's clear, place the rifle down, and declare 'clear' with empty hands. Muzzle brakes are prohibited; A2 flash hiders, three-prong, four-prong, or silencers are allowed.

Chapters

  1. 00:05Introduction: Who Will Save You?
  2. 00:24Meet the Instructors & Topic: AR Course of Fire
  3. 00:37Rifle Setups: Sons of Liberty Gunworks
  4. 01:09Optics: Nightforce NX8 1-8x
  5. 01:20Slings: Edgar Sherman Design
  6. 01:29Stock and Grip Choices
  7. 01:36Muzzle Device Restrictions in Tactical Games
  8. 01:50Comparing Rifle Setups: Twins?
  9. 02:00Midwest Industries Barricade Stop & Carbon Fiber Barrel
  10. 02:15Component Sourcing: Louisiana Firearms
  11. 02:29Rifle Staging Procedure: Down Range
  12. 03:01Chamber Flag Requirement
  13. 03:05Clearing and Declaring Rifle Safe
  14. 03:37Reverse Procedure: Loading for the Stage
  15. 03:40Barricades and Unsupported Shooting
  16. 03:50Sling for Stability
  17. 04:14Tactical Games: Bullseye Style Competition
  18. 04:21Shooting at High Heart Rate & Non-Standard Distances
  19. 04:35Understanding Ballistic Offset
  20. 04:47Tactical Games: Testing All Skills

Frequently Asked Questions

What is the rifle staging procedure for Tactical Games?

In Tactical Games, rifles are staged down range. After firing your last round, you must lock the bolt back, drop the magazine, send the bolt forward, dry fire to confirm it's clear, place the rifle down, and declare 'clear' with empty hands.

What type of muzzle devices are allowed in Tactical Games?

Due to safety concerns for adjacent competitors, muzzle brakes are prohibited in Tactical Games. Permitted devices include A2 flash hiders, three-prong, four-prong, or silencers.

How can a sling be used for stability in shooting?

A sling, like the Edgar Sherman Design sling, can be used not just for carrying but also for stability. It helps in achieving a more solid shooting platform, especially during unsupported positions or when adopting tight shooting stances.

What are the typical shooting distances in Tactical Games?

Tactical Games often feature non-standard shooting distances, which can include targets at 28, 73, and 120 yards, requiring competitors to have a strong understanding of ballistic offsets and marksmanship.

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