Gun Builder Reacts to More Gun Scenes of the MCU

Published on July 8, 2019
Duration: 8:41

This video features Brandon Herrera, a professional gun builder, critically analyzing firearm depictions in MCU movies. He highlights technical inaccuracies, such as Glocks being striker-fired and the impossibility of dodging tank shells. The analysis provides insights into real-world ballistics and firearm mechanics compared to cinematic portrayals.

Quick Summary

Firearms expert Brandon Herrera critiques MCU gun scenes, noting that Glocks are striker-fired and lack external hammers, making some movie depictions impossible. He also discusses the unrealistic physics of dodging tank shells and the lack of real-world effectiveness for bulletproof glasses against 9mm rounds due to kinetic energy and spalling.

Chapters

  1. 00:00Introduction
  2. 00:33Ant-Man Glock Critique
  3. 01:33Iron Man Tank Scene
  4. 03:17Civil War Firearm Identification
  5. 04:15Bulletproof Glasses Physics
  6. 05:54Hulk vs. Aircraft Cannons
  7. 07:24Conclusion and Future Content

Frequently Asked Questions

What firearm inaccuracies are present in MCU movies according to Brandon Herrera?

Brandon Herrera points out that Glocks are striker-fired, not hammer-fired, making scenes like the one in Ant-Man impossible. He also notes misidentifications of AR-15s as other rifle platforms and unrealistic scenarios like dodging tank shells or bulletproof glasses stopping 9mm rounds.

Why is the depiction of a Glock's hammer in Ant-Man inaccurate?

In the Ant-Man scene, an ant is shown blocking a Glock's hammer. Brandon Herrera explains that Glocks are striker-fired firearms and do not have external hammers, rendering this specific depiction physically impossible and technically incorrect.

Can sunglasses realistically stop a 9mm bullet?

According to firearms expert Brandon Herrera, sunglasses cannot realistically stop a 9mm bullet. The high kinetic energy and potential for spalling (bullet fragmentation) make such a scenario highly improbable and dangerous in real-world conditions.

What are the key differences between real-world ballistics and MCU portrayals?

Brandon Herrera highlights that MCU portrayals often ignore critical real-world ballistics like the immense energy and speed of tank shells, the physics of spalling from projectiles, and the actual mechanics of firearms like striker-fired Glocks, creating unrealistic action sequences.

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