how many N64 GAMES does it takes to stop a bullet?

Published on December 3, 2016
Duration: 4:31

This video tests the ballistic resistance of Nintendo 64 game cartridges against firearm projectiles. Using a .22 Long Rifle and 9mm ammunition, the experiment demonstrates how multiple game cartridges can stop or slow down bullets. The Glock 19 with Underwood 9mm ammunition was particularly effective, penetrating several cartridges before being stopped.

Quick Summary

Nintendo 64 games can act as a ballistic barrier, with a single cartridge stopping a .22 Long Rifle round. For a 9mm Luger from a Glock 19, approximately four cartridges were needed to halt the projectile, with the final cartridge showing deformation but retaining the bullet.

Chapters

  1. 00:04Intro & Notification Bell
  2. 01:00Setup: 24 N64 Games & Firearms
  3. 01:10.22 Long Rifle Test
  4. 02:09Glock 19 & 9mm Underwood Test
  5. 02:359mm Penetration Results
  6. 03:23Conclusion & Outro

Frequently Asked Questions

Can Nintendo 64 games stop bullets?

Yes, Nintendo 64 games can stop bullets, particularly at lower calibers. In the test, a single .22 Long Rifle round was stopped by the first game cartridge. Multiple cartridges were required to stop a 9mm round.

What firearms were used to test Nintendo 64 games?

The video used a .22 Long Rifle firearm for initial testing and a Glock 19 pistol with 9mm Underwood Ammunition for more powerful shots. The 9mm round penetrated several game cartridges before being stopped.

How many 9mm rounds did it take to stop with N64 games?

It took approximately four Nintendo 64 game cartridges to stop a 9mm bullet fired from a Glock 19. The fourth cartridge bulged but successfully retained the projectile.

Related News

All News →

More Tactical & Gear Videos You Might Like

More from Edwin Sarkissian

View all →